- League Size: 12 Teams
- Platform: Sleeper
- Divisions: None (single league table)
Each team plays one matchup per week.
This page reflects the full constitution text for this format and is intended to serve as the governing reference for current managers and prospective league members.
This document establishes the standard rules and operating procedures for all Redraft leagues within the VBP Fantasy Network.
Individual leagues may vary in buy-in amount, but all gameplay settings and governance rules follow this constitution unless explicitly stated otherwise.
Use the links below to jump to any section of the constitution.
Each team plays one matchup per week.
Regular Season: Weeks 1-14.
Playoffs: Six teams qualify, and the top two seeds receive a first-round bye.
Playoff Schedule:
Trade Deadline: The trade deadline occurs at the end of Week 11, and no trades may be completed after this deadline.
Starting Lineup:
Bench: 6 bench spots.
Injured Reserve: 1 IR slot. Players may only be placed in IR when they carry an eligible injury designation on Sleeper.
Positions Not Used:
Redraft leagues use a Progressive PPR scoring model.
| Position | Reception Points |
|---|---|
| RB | 0.5 |
| WR | 0.25 |
| TE | 0.75 |
All other scoring categories follow standard Sleeper scoring settings.
There are no yardage bonuses or big play bonuses.
Tight Ends receive no scoring premium beyond the Progressive PPR values listed above.
System: Free Agent Acquisition Budget (FAAB).
Budget: $200 per team.
Minimum Bid: There is no minimum bid requirement, and managers may submit $0 bids.
Waivers follow Sleeper's default weekly waiver processing schedule.
After waivers process, unclaimed players become free agents until the next waiver period.
Trades are permitted until the trade deadline.
Trades may only be vetoed by the commissioner.
A veto will only occur if there is clear evidence of collusion or abuse of the league system.
Trades will not be vetoed due to perceived imbalance or manager strategy.
Drafts are conducted on Sleeper.
Draft order will be generated using 100yardrush.com after the league is full and paid.
The results from the generator determine the official draft positions, and the commissioner will post the results publicly for transparency.
Snake draft.
Drafts will be scheduled after the conclusion of the NFL Draft.
Each newly created redraft league will be identified as a fast or slow draft before registration opens.
Standard fast drafts use 90-second pick timers.
Slow drafts that begin before July 15 use 8-hour timers.
Slow drafts that begin on or after July 15 and before August 15 use 4-hour timers.
Slow drafts that begin on or after August 15 and before one week prior to the start of the NFL regular season use 2-hour timers.
Slow drafts that begin during the final week before the NFL regular season use 1-hour timers.
Slow drafts use an overnight pause from 10:00 PM to 7:00 AM CST unless the league agrees to a different pause window before the draft begins.
Managers are encouraged to notify the next manager after making their pick to help maintain draft flow.
If a slow draft league fails to establish a draft start time after the NFL Draft, the commissioner will schedule the draft before the regular season begins.
Managers are expected to set a complete and competitive lineup each week prior to games beginning.
Intentionally leaving starting roster positions empty or starting known inactive players without reasonable cause is prohibited.
Failure to Set a Lineup:
Replacement Managers: If a manager is removed or leaves during the season, the team will be handled in one of the following ways.
Replacement Manager: A replacement manager may assume control of the team and is not required to pay the league entry fee.
Vacant Team Management: If a replacement manager is not available, the team will remain vacant. The commissioner will set weekly lineups before Wednesday night games begin using the highest projected point total according to Sleeper projections and only players currently on the roster. No roster moves, trades, or waiver claims will be made for vacant teams.
Intentional Losing: Managers must make reasonable efforts to field competitive lineups each week. Deliberately setting a lineup designed to lose may result in commissioner intervention or removal from the league.
Each league sets a buy-in amount prior to the season.
Total prize pool: Buy-In x 12 teams
League dues are collected and distributed through LeagueSafe.
The LeagueSafe payment link will be pinned in each league chat.
Managers who fail to pay league dues by the designated deadline will be replaced prior to the season.
Prize payouts scale based on the league buy-in.
| Placement | Payout |
|---|---|
| Champion | Remaining prize pool |
| 2nd Place | 2 x Buy-In |
| 3rd Place | Buy-In + $5 |
| Regular Season Winner | Buy-In + $5 |
The additional $5 above the buy-in offsets withdrawal fees associated with LeagueSafe payouts.
To maintain the total prize pool balance, the Champion payout is reduced accordingly.
The Regular Season Winner is the team finishing 1st in the standings at the conclusion of Week 14, prior to the start of playoffs.
Standings are determined by Sleeper.
Major rule changes may only occur during the offseason.
Any change affecting league structure, scoring, roster construction, playoff format, or prize distribution requires majority league approval.
The league year officially begins once the draft order has been generated using 100yardrush.com.
After this point, rules remain locked until the following offseason.